If you want to help Rick, every penny is a gold piece. Please visit this GO Fund Me that Steve Crompton created to support this great, great man. Rick Loomis has been an important part of the game industry for almost 50 years, and now … Continue reading Help Rick Loomis, Tunnels & Trolls publisher, to fight cancer
The draugr are undead creatures related to vampires but with unique characteristic. They can increase or decrease their size at will, have great strength, and smell like open tombs and mold. These undead can use any mêlée weapon, and are usually found carrying medium swords … Continue reading Bestiary | Draugr for LotFP
Old-School saving throws tell you against what you are defending; the “how” is left to your imagination. Like everything in these games, saving throws are a mechanism and not a narrative; the player rolls the dice and the player or referee interprets the result (success … Continue reading Old-School Saving Throws Are Rad!
One of the principles of the old-school is the importance of ad hoc resolutions over strict rules, and the rules included in the manual can’t possibly cover all possible situations that arise in an adventure. The referee has the toughest job, and he doesn’t always … Continue reading Rules & Rulings | I Don’t Have a Rule for That!
In the OSR it’s well known that there is no reason for monsters to follow the same rules as player characters. Nor do they have to follow the same rules with each other. Each monster should be an opportunity to try new mechanics that keep … Continue reading The Monster as Trap
AC 12, HD 1d4+4, MV 60’ (20’), #AT ram or touch, DMG 1d8 or despairiosity, ML 12, XP special Hatred, fear, despair, injustice and religion create monsters. A Tableau of Despair is one of the spawns born from the darkness in the heart of the … Continue reading Tableau of Despair | A new monster for LotFP
Simple grapple rules